Activities are the experiences that allow students to achieve learning outcomes. These may consist of readings, lectures, group work, labs or projects to name a few. While situations and learning ...
Guidance on bringing together academic expertise, students’ lived experience and GenAI’s creative capacity to co-design ...
Today’s students need immersive, aesthetic experiences that awaken curiosity, stimulate the senses, and foster critical ...
Accessible and impactful learning experiences don’t just happen, they are intentionally designed to proactively address the needs of all learners. Universal Design for Learning (UDL) is an ...
Universal Design for Learning (UDL) is a framework to enhance teaching and learning based on the science of how people learn. As an inclusive educational practice, it supports Michigan Tech’s goal of ...
Creating a course map is like planning a road trip—you start with your destination (learning outcomes) and chart the best route to get there (instruction, activities, and assessments). A ...
Learning outcomes explain what students should be able to achieve by the end of a course. This may be changes in their knowledge, skills, attitude or behaviors. Learning outcomes are the first element ...
We don’t know what higher education will look like after COVID-19. However, we do know that there is no going back to pre-pandemic academic business as usual. COVID-19 has accelerated the ...
Overall, kids' educational games, including learning games for toddlers, have emerged as valuable tools for childhood ...